Answer by brianturner
To get a vector from one position to another simply subtract the source from the destination. Vector3 fromPosition = source.transform.position; Vector3 toPosition = destination.transform.position;...
View ArticleAnswer by Eric5h5
Use [Linecast][1] instead of Raycast. [1]: http://docs.unity3d.com/Documentation/ScriptReference/Physics.Linecast.html
View ArticleAnswer by brianturner
To get a vector from one position to another simply subtract the source from the destination. Vector3 fromPosition = source.transform.position; Vector3 toPosition = destination.transform.position;...
View ArticleAnswer by Eric5h5
Use [Linecast][1] instead of Raycast. [1]: http://docs.unity3d.com/Documentation/ScriptReference/Physics.Linecast.html
View ArticleAnswer by brianturner
To get a vector from one position to another simply subtract the source from the destination. Vector3 fromPosition = source.transform.position; Vector3 toPosition = destination.transform.position;...
View ArticleAnswer by Eric5h5
Use [Linecast][1] instead of Raycast. [1]: http://docs.unity3d.com/Documentation/ScriptReference/Physics.Linecast.html
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